Renamed ModuleAPI to ModuleFramework.

This commit is contained in:
Harrison Deng 2021-04-22 16:03:09 -05:00
parent 4df970a542
commit f9cbd0871d
20 changed files with 19 additions and 19 deletions

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@ -1,3 +1,3 @@
#!/bin/bash #!/bin/bash
dotnet build -v n src/GameServiceWarden.ModuleAPI dotnet build -v n src/GameServiceWarden.ModuleFramework
dotnet build -v n src/GameServiceWarden.Core dotnet build -v n src/GameServiceWarden.Core

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@ -1,7 +1,7 @@
<Project Sdk="Microsoft.NET.Sdk"> <Project Sdk="Microsoft.NET.Sdk">
<ItemGroup> <ItemGroup>
<ProjectReference Include="..\GameServiceWarden.ModuleAPI\GameServiceWarden.ModuleAPI.csproj" /> <ProjectReference Include="..\GameServiceWarden.ModuleFramework\GameServiceWarden.ModuleFramework.csproj" />
<ProjectReference Include="..\GameServiceWarden.InteractionAPI\GameServiceWarden.InteractionAPI.csproj" /> <ProjectReference Include="..\GameServiceWarden.InteractionAPI\GameServiceWarden.InteractionAPI.csproj" />
</ItemGroup> </ItemGroup>

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@ -2,7 +2,7 @@ using System;
using System.Collections.Generic; using System.Collections.Generic;
using System.Reflection; using System.Reflection;
using GameServiceWarden.Core.Module.Exceptions; using GameServiceWarden.Core.Module.Exceptions;
using GameServiceWarden.ModuleAPI; using GameServiceWarden.ModuleFramework;
namespace GameServiceWarden.Core.Module namespace GameServiceWarden.Core.Module
{ {

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@ -11,7 +11,7 @@ using System.Threading;
using System.Threading.Tasks; using System.Threading.Tasks;
using GameServiceWarden.Core.Module.Exceptions; using GameServiceWarden.Core.Module.Exceptions;
using GameServiceWarden.Core.Logging; using GameServiceWarden.Core.Logging;
using GameServiceWarden.ModuleAPI; using GameServiceWarden.ModuleFramework;
using System.Net.Sockets; using System.Net.Sockets;
//TODO Update UML //TODO Update UML

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@ -4,7 +4,7 @@ using System.Collections.Generic;
using System.Collections.Immutable; using System.Collections.Immutable;
using GameServiceWarden.InteractionAPI.Module; using GameServiceWarden.InteractionAPI.Module;
using GameServiceWarden.Core.Persistence; using GameServiceWarden.Core.Persistence;
using GameServiceWarden.ModuleAPI; using GameServiceWarden.ModuleFramework;
using GameServiceWarden.Core.Collection; using GameServiceWarden.Core.Collection;
using System.Text; using System.Text;

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@ -1,6 +1,6 @@
using System.Collections.Generic; using System.Collections.Generic;
using System.Diagnostics.CodeAnalysis; using System.Diagnostics.CodeAnalysis;
using GameServiceWarden.ModuleAPI; using GameServiceWarden.ModuleFramework;
namespace GameServiceWarden.Core.Persistence namespace GameServiceWarden.Core.Persistence
{ {

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@ -4,7 +4,7 @@ using System.Collections.Generic;
using System.Diagnostics.CodeAnalysis; using System.Diagnostics.CodeAnalysis;
using System.IO; using System.IO;
using GameServiceWarden.Core.Module; using GameServiceWarden.Core.Module;
using GameServiceWarden.ModuleAPI; using GameServiceWarden.ModuleFramework;
using System.Collections.ObjectModel; using System.Collections.ObjectModel;
namespace GameServiceWarden.Core.Persistence namespace GameServiceWarden.Core.Persistence

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@ -4,7 +4,7 @@ using System.Collections.ObjectModel;
using System.Diagnostics.CodeAnalysis; using System.Diagnostics.CodeAnalysis;
using System.IO; using System.IO;
using GameServiceWarden.Core.Module; using GameServiceWarden.Core.Module;
using GameServiceWarden.ModuleAPI; using GameServiceWarden.ModuleFramework;
namespace GameServiceWarden.Core.Persistence namespace GameServiceWarden.Core.Persistence
{ {

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@ -2,7 +2,7 @@ using System;
using System.Collections.Generic; using System.Collections.Generic;
using System.IO; using System.IO;
namespace GameServiceWarden.ModuleAPI namespace GameServiceWarden.ModuleFramework
{ {
public interface IService public interface IService
{ {

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@ -1,4 +1,4 @@
namespace GameServiceWarden.ModuleAPI namespace GameServiceWarden.ModuleFramework
{ {
public interface IServiceConfigurable public interface IServiceConfigurable
{ {

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@ -1,6 +1,6 @@
using System.Collections.Generic; using System.Collections.Generic;
namespace GameServiceWarden.ModuleAPI namespace GameServiceWarden.ModuleFramework
{ {
public interface IServiceModule public interface IServiceModule
{ {

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@ -1,4 +1,4 @@
namespace GameServiceWarden.ModuleAPI namespace GameServiceWarden.ModuleFramework
{ {
public enum ServiceState public enum ServiceState
{ {

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@ -15,7 +15,7 @@
<ItemGroup> <ItemGroup>
<ProjectReference Include="..\..\src\GameServiceWarden.Core\GameServiceWarden.Core.csproj" /> <ProjectReference Include="..\..\src\GameServiceWarden.Core\GameServiceWarden.Core.csproj" />
<ProjectReference Include="..\..\src\GameServiceWarden.ModuleAPI\GameServiceWarden.ModuleAPI.csproj" /> <ProjectReference Include="..\..\src\GameServiceWarden.ModuleFramework\GameServiceWarden.ModuleFramework.csproj" />
</ItemGroup> </ItemGroup>
</Project> </Project>

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@ -2,7 +2,7 @@ using System;
using System.Collections.Generic; using System.Collections.Generic;
using System.IO; using System.IO;
using System.Threading.Tasks; using System.Threading.Tasks;
using GameServiceWarden.ModuleAPI; using GameServiceWarden.ModuleFramework;
namespace GameServiceWarden.Core.Tests.Modules namespace GameServiceWarden.Core.Tests.Modules
{ {

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@ -1,4 +1,4 @@
using GameServiceWarden.ModuleAPI; using GameServiceWarden.ModuleFramework;
namespace GameServiceWarden.Core.Tests.Modules namespace GameServiceWarden.Core.Tests.Modules
{ {

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@ -1,5 +1,5 @@
using System.Collections.Generic; using System.Collections.Generic;
using GameServiceWarden.ModuleAPI; using GameServiceWarden.ModuleFramework;
namespace GameServiceWarden.Core.Tests.Modules namespace GameServiceWarden.Core.Tests.Modules
{ {

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@ -2,7 +2,7 @@ using System.Collections.Generic;
using System.IO; using System.IO;
using GameServiceWarden.Core.Module; using GameServiceWarden.Core.Module;
using GameServiceWarden.Core.Logging; using GameServiceWarden.Core.Logging;
using GameServiceWarden.ModuleAPI; using GameServiceWarden.ModuleFramework;
using Xunit; using Xunit;
using Xunit.Abstractions; using Xunit.Abstractions;
using System.Text; using System.Text;

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@ -2,7 +2,7 @@ using System.Collections.Generic;
using System.IO; using System.IO;
using GameServiceWarden.Core.Module; using GameServiceWarden.Core.Module;
using GameServiceWarden.Core.Logging; using GameServiceWarden.Core.Logging;
using GameServiceWarden.ModuleAPI; using GameServiceWarden.ModuleFramework;
using Xunit; using Xunit;
using Xunit.Abstractions; using Xunit.Abstractions;

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@ -3,7 +3,7 @@ using System.IO;
using GameServiceWarden.Core.Module; using GameServiceWarden.Core.Module;
using GameServiceWarden.Core.Persistence; using GameServiceWarden.Core.Persistence;
using GameServiceWarden.Core.Tests.Modules; using GameServiceWarden.Core.Tests.Modules;
using GameServiceWarden.ModuleAPI; using GameServiceWarden.ModuleFramework;
using Xunit; using Xunit;
namespace GameServiceWarden.Core.Tests.Persistence namespace GameServiceWarden.Core.Tests.Persistence