Implemented IPC system with minimal testing.
Large naming refactoring. Added some more tests.
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47
tests/GameServiceWarden.Core.Tests/UI/IPCMediatorTest.cs
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47
tests/GameServiceWarden.Core.Tests/UI/IPCMediatorTest.cs
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using System;
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using GameServiceWarden.Core.UI;
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using Xunit;
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namespace GameServiceWarden.Core.Tests.UI
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{
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public class IPCMediatorTest
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{
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[Fact]
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public void Open_Closed_Opened()
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{
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//Given
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const string NAME = "MEDIATOR";
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IPCMediator mediator = new IPCMediator(NAME);
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//When
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mediator.Open();
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//Then
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Assert.True(mediator.IsRunning);
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}
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[Fact]
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public void Open_AlreadyOpened_Exception()
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{
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//Given
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const string NAME = "MEDIATOR";
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IPCMediator mediator = new IPCMediator(NAME);
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//When
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mediator.Open();
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//Then
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Assert.Throws<InvalidOperationException>(() => mediator.Open());
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}
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[Fact]
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public void Close_Opened_Closed()
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{
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//Given
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const string NAME = "MEDIATOR";
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IPCMediator mediator = new IPCMediator(NAME);
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//When
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mediator.Open();
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//Then
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Assert.True(mediator.IsRunning);
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mediator.Close();
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Assert.False(mediator.IsRunning);
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}
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}
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}
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