IPCMediator now disposes of all connection pipes before waiting.

Changed mediator names in IPCMediatorTest.

Increased catching specificity from same type of exception.
This commit is contained in:
2021-04-15 22:08:25 -05:00
parent a0775fdf8e
commit 0991dc6214
3 changed files with 17 additions and 13 deletions

View File

@@ -17,7 +17,7 @@ namespace GameServiceWarden.Core.Tests.UI
public void Open_Closed_Opened()
{
//Given
const string NAME = "MEDIATOR";
const string NAME = "Open_Closed_Opened";
IPCMediator mediator = new IPCMediator(NAME);
//When
mediator.Open();
@@ -29,7 +29,7 @@ namespace GameServiceWarden.Core.Tests.UI
public void Open_AlreadyOpened_Exception()
{
//Given
const string NAME = "MEDIATOR";
const string NAME = "Open_AlreadyOpened_Exception";
IPCMediator mediator = new IPCMediator(NAME);
//When
mediator.Open();
@@ -41,7 +41,7 @@ namespace GameServiceWarden.Core.Tests.UI
public void Close_Opened_Closed()
{
//Given
const string NAME = "MEDIATOR";
const string NAME = "Close_Opened_Closed";
IPCMediator mediator = new IPCMediator(NAME);
//When
mediator.Open();