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gameservicewarden/src/GameServiceWarden.ClientAPI/Communicable/Responses/ConnectResponse.cs

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using System.Security.Cryptography.X509Certificates;
namespace GameServiceWarden.ClientAPI.Responses
{
public struct ConnectResponse : ICommunicable
{
public string identifier;
public bool nameTaken;
public bool invalidName;
public string errorMsg;
public CommunicableType Type => CommunicableType.Connect;
}
}