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gameservicewarden/src/GameServiceWarden.API/Games/ServiceManagerState.cs

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using System.Collections.Generic;
namespace GameServiceWarden.API.Games
{
public struct ServiceManagerState
{
public bool delta;
public bool subtract;
public ICollection<string> services;
public ICollection<string> running;
public ICollection<string> modules;
public IReadOnlyDictionary<string, string> logs;
public IReadOnlyDictionary<string, IReadOnlyDictionary<string, string>> serviceOptions;
}
}