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gameservicewarden/src/GameServiceWarden.API.Module/IService.cs

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using System;
using System.Collections.Generic;
using System.IO;
namespace GameServiceWarden.API.Module
{
public interface IService
{
event EventHandler<bool> StateChangeEvent;
IReadOnlyCollection<IServiceConfigurable> Configurables{ get; }
void InitializeService(Stream stream);
void ElegantShutdown();
void ExecuteCommand(string command);
}
}