using System.Text.Json;
using System.Threading.Tasks;
using GameServiceWarden.InteractionAPI;
using GameServiceWarden.InteractionAPI.Module;
using GameServiceWarden.Core.Module;
namespace GameServiceWarden.Core.UI
{
public class IPCPresenter : IServiceManagerMonitor
private IPCMediator mediator;
public IPCPresenter(IPCMediator mediator)
this.mediator = mediator;
}
public void Present(ServiceManagerTotal state)
Task replyTask = mediator.ReplyAll(CommunicableType.View, JsonSerializer.SerializeToUtf8Bytes(state));
replyTask.Wait();
public void Present(ServiceManagerDelta delta)
Task replyTask = mediator.ReplyAll(CommunicableType.Delta, JsonSerializer.SerializeToUtf8Bytes(delta));