14 lines
332 B
C#
14 lines
332 B
C#
|
using System.Collections.Generic;
|
||
|
using GameServiceWarden.Core.Games;
|
||
|
|
||
|
namespace GameServiceWarden.Core.Persistence
|
||
|
{
|
||
|
public interface IPersistent<V> : IReadOnlyPersistent<V>
|
||
|
{
|
||
|
new V this[string key] { get; set; }
|
||
|
|
||
|
void Add(string key, V value);
|
||
|
void Clear();
|
||
|
bool Remove(string key);
|
||
|
}
|
||
|
}
|