69 lines
1.7 KiB
C#
69 lines
1.7 KiB
C#
using System.Text.Json.Serialization;
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namespace CFCoreAPI.Endpoints.Games.Responses
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{
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public struct GameResponse
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{
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[JsonConstructor]
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public GameResponse(
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DataModel data
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)
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{
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this.Data = data;
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}
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public DataModel Data { get; }
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public struct AssetsModel
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{
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[JsonConstructor]
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public AssetsModel(
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string iconUrl,
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string tileUrl,
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string coverUrl
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)
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{
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this.IconUrl = iconUrl;
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this.TileUrl = tileUrl;
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this.CoverUrl = coverUrl;
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}
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public string IconUrl { get; }
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public string TileUrl { get; }
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public string CoverUrl { get; }
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}
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public struct DataModel
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{
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[JsonConstructor]
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public DataModel(
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int id,
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string name,
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string slug,
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DateTime dateModified,
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AssetsModel assets,
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int status,
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int apiStatus
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)
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{
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this.Id = id;
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this.Name = name;
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this.Slug = slug;
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this.DateModified = dateModified;
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this.Assets = assets;
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this.Status = status;
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this.ApiStatus = apiStatus;
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}
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public int Id { get; }
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public string Name { get; }
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public string Slug { get; }
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public DateTime DateModified { get; }
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public AssetsModel Assets { get; }
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public int Status { get; }
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public int ApiStatus { get; }
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}
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}
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} |