173 lines
5.6 KiB
C#
173 lines
5.6 KiB
C#
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using System.Text.Json.Serialization;
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namespace CFCoreAPI.Endpoints.Files.Responses
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{
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public struct ModFileResponse
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{
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[JsonConstructor]
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public ModFileResponse(
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DataModel data
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)
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{
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this.Data = data;
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}
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public DataModel Data { get; }
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public struct DataModel
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{
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[JsonConstructor]
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public DataModel(
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int id,
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int gameId,
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int modId,
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bool isAvailable,
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string displayName,
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string fileName,
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int releaseType,
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int fileStatus,
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List<HashModel> hashes,
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DateTime fileDate,
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int fileLength,
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int downloadCount,
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string downloadUrl,
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List<string> gameVersions,
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List<SortableGameVersionModel> sortableGameVersions,
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List<DependencyModel> dependencies,
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bool exposeAsAlternative,
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int parentProjectFileId,
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int alternateFileId,
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bool isServerPack,
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int serverPackFileId,
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int fileFingerprint,
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List<ModuleModel> modules
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)
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{
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this.Id = id;
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this.GameId = gameId;
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this.ModId = modId;
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this.IsAvailable = isAvailable;
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this.DisplayName = displayName;
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this.FileName = fileName;
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this.ReleaseType = releaseType;
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this.FileStatus = fileStatus;
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this.Hashes = hashes;
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this.FileDate = fileDate;
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this.FileLength = fileLength;
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this.DownloadCount = downloadCount;
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this.DownloadUrl = downloadUrl;
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this.GameVersions = gameVersions;
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this.SortableGameVersions = sortableGameVersions;
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this.Dependencies = dependencies;
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this.ExposeAsAlternative = exposeAsAlternative;
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this.ParentProjectFileId = parentProjectFileId;
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this.AlternateFileId = alternateFileId;
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this.IsServerPack = isServerPack;
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this.ServerPackFileId = serverPackFileId;
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this.FileFingerprint = fileFingerprint;
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this.Modules = modules;
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}
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public int Id { get; }
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public int GameId { get; }
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public int ModId { get; }
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public bool IsAvailable { get; }
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public string DisplayName { get; }
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public string FileName { get; }
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public int ReleaseType { get; }
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public int FileStatus { get; }
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public IReadOnlyList<HashModel> Hashes { get; }
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public DateTime FileDate { get; }
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public int FileLength { get; }
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public int DownloadCount { get; }
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public string DownloadUrl { get; }
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public IReadOnlyList<string> GameVersions { get; }
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public IReadOnlyList<SortableGameVersionModel> SortableGameVersions { get; }
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public IReadOnlyList<DependencyModel> Dependencies { get; }
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public bool ExposeAsAlternative { get; }
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public int ParentProjectFileId { get; }
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public int AlternateFileId { get; }
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public bool IsServerPack { get; }
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public int ServerPackFileId { get; }
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public int FileFingerprint { get; }
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public IReadOnlyList<ModuleModel> Modules { get; }
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}
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public struct DependencyModel
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{
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[JsonConstructor]
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public DependencyModel(
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int modId,
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int relationType
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)
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{
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this.ModId = modId;
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this.RelationType = relationType;
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}
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public int ModId { get; }
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public int RelationType { get; }
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}
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public struct HashModel
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{
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[JsonConstructor]
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public HashModel(
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string value,
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int algo
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)
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{
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this.Value = value;
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this.Algo = algo;
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}
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public string Value { get; }
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public int Algo { get; }
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}
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public struct ModuleModel
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{
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[JsonConstructor]
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public ModuleModel(
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string name,
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int fingerprint
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)
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{
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this.Name = name;
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this.Fingerprint = fingerprint;
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}
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public string Name { get; }
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public int Fingerprint { get; }
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}
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public struct SortableGameVersionModel
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{
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[JsonConstructor]
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public SortableGameVersionModel(
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string gameVersionName,
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string gameVersionPadded,
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string gameVersion,
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DateTime gameVersionReleaseDate,
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int gameVersionTypeId
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)
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{
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this.GameVersionName = gameVersionName;
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this.GameVersionPadded = gameVersionPadded;
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this.GameVersion = gameVersion;
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this.GameVersionReleaseDate = gameVersionReleaseDate;
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this.GameVersionTypeId = gameVersionTypeId;
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}
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public string GameVersionName { get; }
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public string GameVersionPadded { get; }
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public string GameVersion { get; }
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public DateTime GameVersionReleaseDate { get; }
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public int GameVersionTypeId { get; }
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}
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}
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}
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