Refactored old canvas pattern.
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@ -1,10 +1,16 @@
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"use strict";
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import Visualizer from "../visualization/Visualizer.js";
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function bindHorizontalBar(canvasElement, visualizerCore) {
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/**
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* Accepts a canvas and uses the entire canvas to draw a horizontal visualizer.
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*
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* @param {HTMLCanvasElement} canvasElement the canvas element to use to draw this horizontal visualizer.
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* @param {Visualizer} visualizer the visualizer in which the data to display is obtained.
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*/
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export function horizontalVisualizer(canvasElement, visualizer) {
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let _width = canvasElement.width;
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let _width = canvasElement.width;
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let _height = canvasElement.height;
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let _height = canvasElement.height;
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let _canvasCtx = canvasElement.getContext("2d");
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let _canvasCtx = canvasElement.getContext("2d");
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let _visualizerCore = visualizerCore;
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let _visualizer = visualizer;
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let update = function (delta, bins) {
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let update = function (delta, bins) {
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_canvasCtx.clearRect(0, 0, _width, _height); // clear canvas.
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_canvasCtx.clearRect(0, 0, _width, _height); // clear canvas.
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let barWidth = Math.floor(_width / bins.length) - 1; // -1 for 1 pixel gap between bars.
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let barWidth = Math.floor(_width / bins.length) - 1; // -1 for 1 pixel gap between bars.
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@ -17,5 +23,5 @@ function bindHorizontalBar(canvasElement, visualizerCore) {
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barIndex += 1;
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barIndex += 1;
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});
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});
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};
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};
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_visualizerCore.addUpdateListener(update);
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_visualizer.addUpdateListener(update);
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}
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}
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