Updates to recipes, added template
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@ -19,6 +19,10 @@ public class ModItems {
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public static Item humanInterfaceGate = new HumanInterfaceGate();
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public static Item conversionSpeedUpgrade = new ConversionSpeedUpgrade();
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public static Item fanModule = new FanModule();
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public static Item PCBTemplate = new PCBTemplate((byte) 0);
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public static Item PCBTemplate_Tier1Control = new PCBTemplate((byte) 1);
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public static Item PCBTemplate_Tier2Control = new PCBTemplate((byte) 2);
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public static Item PCBTemplate_Tier3Control = new PCBTemplate((byte) 3);
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public static void itemInit() {
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ASURegistryHelper.registerItem(basicChip);
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@ -33,6 +37,10 @@ public class ModItems {
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ASURegistryHelper.registerItem(humanInterfaceGate);
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ASURegistryHelper.registerItem(conversionSpeedUpgrade);
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ASURegistryHelper.registerItem(fanModule);
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ASURegistryHelper.registerItem(PCBTemplate);
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ASURegistryHelper.registerItem(PCBTemplate_Tier1Control);
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ASURegistryHelper.registerItem(PCBTemplate_Tier2Control);
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ASURegistryHelper.registerItem(PCBTemplate_Tier3Control);
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}
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}
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@ -38,6 +38,7 @@ public class ASUCrafting {
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GameRegistry.addSmelting(ModBlocks.quaridiumOre, new ItemStack(ModItems.quaridiumIngot ), 0.5f);
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GameRegistry.addShapelessRecipe(new ItemStack(ModBlocks.blockofashadwithquaridium), ashadbrick, ashadbrick, ashadbrick, ashadbrick, ashadbrick, quaridiumingot, quaridiumingot, quaridiumingot, quaridiumingot);
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@ -10,6 +10,10 @@ item.QuaridiumIngot.name=Quaridium Ingot
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item.HumanInterfaceGate.name=Human Interface Gate
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item.ConversionSpeedUpgrade.name=Conversion Accelerator
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item.FanModule.name=Fan Module
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item.PCBTemplate0.name=Blank PCB Template
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item.PCBTemplate1.name=Tier 1 PCB Template
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item.PCBTemplate2.name=Tier 2 PCB Template
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item.PCBTemplate3.name=Tier 3 PCB Template
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tile.BlockOfASHAD.name=Block of ASHAD
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tile.TransparentBlockOfASHAD.name=Transparent Block of ASHAD
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tile.B-Lock-er.name=B-lock-er
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