01hd.bitbucket.org/polyjet.html

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2016-10-27 20:33:41 +00:00
<!DOCTYPE html>
<html>
<head>
<link rel="stylesheet" href="css/bootstrap.min.css">
<link rel="stylesheet" href="css/font-awesome.min.css">
<link rel="stylesheet" href="css/animations/entry_animations.css">
<link rel="stylesheet" href="css/animations/animations.css">
<link rel="stylesheet" href="css/main.css">
<meta name="viewport" content="width=device-width, initial-scale=1.0">
<meta charset="utf-8">
<meta http-equiv="X-UA-Compatible" content="IE=edge">
<title>HighDef - PolyJet</title>
</head>
<body>
<nav class="navbar navbar-inverse navbar-fixed-top">
<div class="container-fluid">
<div class="navbar-header">
<button type="button" class="navbar-toggle" data-toggle="collapse" data-target="#main-navbar">
<i class="fa fa-bars" aria-hidden="true" style="color: white;"></i>
</button>
<a class="navbar-brand" href="index.html" style="padding-top: 3px;"><img src="assets/MrUltraBrand.png" style="width: 200px;"></a>
</div>
<div class="collapse navbar-collapse" id="main-navbar">
<ul class="nav navbar-nav navbar-right">
<li><a href="index.html">Home</a></li>
<li><a href="isca.html">I.S.C.A</a></li>
<li class="active"><a>PolyJet</a></li>
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<li><a href="photography/photography.html">Photography</a></li>
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<li><a href="underconstruction.html">Ultra-Systems</a></li>
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<li><a href="qanda.html">Q &amp; A</a></li>
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</ul>
</div>
</div>
</nav>
<div class="wrapper">
<div class="nooverflow-bg" style="left: 0px; top: 0px; width: 75vw; height: 50vh;">
<img src="assets/cybercircle1.png" style="left: -200px; top: -140px;" class="cybercircle-left">
</div>
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<div class="nooverflow-bg" style="bottom: 0px; right: 0px; width: 50vh; height: 49vh;">
<img src="assets/cybercircle2.png" style="right: -125px;" class="cybercircle-right">
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</div>
<div class="nooverflow">
<div class="nooverflow">
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<div class="box-center" style="bottom: 0px; margin-bottom: 0px;">
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<h1 class="entry-bottom" style="bottom: 0px;">PolyJet</h1>
<p class="entry-bottom" style="bottom: 0px;">The game based on beats. No seriously, the whole game revolves around a user selected masterpiece.</p>
</div>
</div>
<div class="box-left entry-left">
<h2 class="">The Concept</h2>
<p class="">Essentially, this game is a rhythm game with audio analytics built in which allows the user to choose the tracks of which they play to.</p>
</div>
<div class="box-left entry-left" style="width: 50%">
<h2 class="">3rd Party</h2>
<h3>LibGDX</h3>
<p>This game uses LibGDX which is a very impressive game framework/engine. Its completely written in Java, and supports multi-platform pretty well. Go <a href="https://libgdx.badlogicgames.com/">check them out.</a></p>
<h3>Jtransforms</h3>
<p>This game also uses the Jtransforms library for its fft functions. You can go and <a href="https://sites.google.com/site/piotrwendykier/software/jtransforms">read up</a> on what they do.</p>
</div>
<div class="box-right entry-right" style="width: 45%">
<h2 class="">Done</h2>
<ul>
<li>Controls are done</li>
<li>Main menu done</li>
<li>Splash-screen background loading done.</li>
<li>Audio data collecting done</li>
<li>Actual analytics screen done</li>
<li>loading screen done</li>
<li>on keeping audio analysis result data in sync with gameplay audio.</li>
</ul>
</div>
<div class="box-left entry-left" style="width: 35%;">
<h2>TODO:</h2>
<ul>
<li><b>Working!</b> Generate entities based on audio data</li>
<li>Make game look cooler (decorating)</li>
<li>Possible future plans.</li>
</ul>
</div>
</div>
</div>
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<script src="js/bootstrap.min.js"></script>
</body>
</html>